﻿<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="..\packages\Costura.Fody.3.3.3\build\Costura.Fody.props" Condition="Exists('..\packages\Costura.Fody.3.3.3\build\Costura.Fody.props')" />
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProjectGuid>{AA2ECF2E-6D7E-420C-B589-57FC265B9297}</ProjectGuid>
    <OutputType>Exe</OutputType>
    <RootNamespace>ft_module_parser</RootNamespace>
    <AssemblyName>ft_parser</AssemblyName>
    <TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
    <Deterministic>true</Deterministic>
    <NuGetPackageImportStamp>
    </NuGetPackageImportStamp>
    <TargetFrameworkProfile />
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
    <LangVersion>latest</LangVersion>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <PlatformTarget>x64</PlatformTarget>
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE;RELEASE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
    <LangVersion>latest</LangVersion>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="AnySerializer, Version=1.1.31.0, Culture=neutral, processorArchitecture=MSIL">
      <HintPath>..\packages\AnySerializer.1.1.31\lib\net47\AnySerializer.dll</HintPath>
    </Reference>
    <Reference Include="BinarySerializer, Version=8.4.3.0, Culture=neutral, processorArchitecture=MSIL">
      <HintPath>..\packages\BinarySerializer.8.4.3\lib\net46\BinarySerializer.dll</HintPath>
    </Reference>
    <Reference Include="BrotliSharpLib, Version=0.3.2.0, Culture=neutral, PublicKeyToken=3f4e2a1cd615fcb7, processorArchitecture=MSIL">
      <HintPath>..\packages\BrotliSharpLib.0.3.3\lib\net451\BrotliSharpLib.dll</HintPath>
    </Reference>
    <Reference Include="Costura, Version=3.3.3.0, Culture=neutral, PublicKeyToken=9919ef960d84173d, processorArchitecture=MSIL">
      <HintPath>..\packages\Costura.Fody.3.3.3\lib\net40\Costura.dll</HintPath>
    </Reference>
    <Reference Include="K4os.Compression.LZ4, Version=1.1.0.0, Culture=neutral, PublicKeyToken=27d14aecb5186925, processorArchitecture=MSIL">
      <HintPath>..\packages\K4os.Compression.LZ4.1.1.1\lib\net46\K4os.Compression.LZ4.dll</HintPath>
    </Reference>
    <Reference Include="K4os.Compression.LZ4.Streams, Version=1.1.0.0, Culture=neutral, PublicKeyToken=27d14aecb5186925, processorArchitecture=MSIL">
      <HintPath>..\packages\K4os.Compression.LZ4.Streams.1.1.1\lib\net46\K4os.Compression.LZ4.Streams.dll</HintPath>
    </Reference>
    <Reference Include="K4os.Hash.xxHash, Version=1.0.5.0, Culture=neutral, PublicKeyToken=32cd54395057cec3, processorArchitecture=MSIL">
      <HintPath>..\packages\K4os.Hash.xxHash.1.0.5\lib\net46\K4os.Hash.xxHash.dll</HintPath>
    </Reference>
    <Reference Include="MikuMikuLibrary">
      <HintPath>..\references\MikuMikuLibrary.dll</HintPath>
    </Reference>
    <Reference Include="MikuMikuLibraryNew">
      <HintPath>..\references\MikuMikuLibraryNew.dll</HintPath>
    </Reference>
    <Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
      <HintPath>..\packages\Newtonsoft.Json.12.0.3-beta1\lib\net45\Newtonsoft.Json.dll</HintPath>
    </Reference>
    <Reference Include="NvAPIWrapper, Version=0.7.0.57, Culture=neutral, PublicKeyToken=310fd07b25df79b3, processorArchitecture=MSIL">
      <HintPath>..\packages\NvAPIWrapper.Net.0.7.0.57\lib\net45\NvAPIWrapper.dll</HintPath>
    </Reference>
    <Reference Include="System" />
    <Reference Include="System.Buffers, Version=4.0.2.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
      <HintPath>..\packages\System.Buffers.4.4.0\lib\netstandard2.0\System.Buffers.dll</HintPath>
    </Reference>
    <Reference Include="System.ComponentModel.Composition" />
    <Reference Include="System.Core" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.IO, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>..\packages\System.IO.4.3.0\lib\net462\System.IO.dll</HintPath>
      <Private>True</Private>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.IO.Compression" />
    <Reference Include="System.IO.Compression.FileSystem" />
    <Reference Include="System.Linq, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>..\packages\System.Linq.4.3.0\lib\net463\System.Linq.dll</HintPath>
      <Private>True</Private>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Linq.Expressions, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>..\packages\System.Linq.Expressions.4.3.0\lib\net463\System.Linq.Expressions.dll</HintPath>
      <Private>True</Private>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Memory, Version=4.0.1.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
      <HintPath>..\packages\System.Memory.4.5.1\lib\netstandard2.0\System.Memory.dll</HintPath>
    </Reference>
    <Reference Include="System.Numerics" />
    <Reference Include="System.Numerics.Vectors, Version=4.1.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>..\packages\System.Numerics.Vectors.4.4.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
    </Reference>
    <Reference Include="System.Reflection, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>..\packages\System.Reflection.4.3.0\lib\net462\System.Reflection.dll</HintPath>
      <Private>True</Private>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Reflection.TypeExtensions, Version=4.1.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>..\packages\System.Reflection.TypeExtensions.4.5.1\lib\net461\System.Reflection.TypeExtensions.dll</HintPath>
    </Reference>
    <Reference Include="System.Runtime, Version=4.1.1.1, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>..\packages\System.Runtime.4.3.1\lib\net462\System.Runtime.dll</HintPath>
      <Private>True</Private>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Runtime.CompilerServices.Unsafe, Version=4.0.4.1, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.4.5.2\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
    </Reference>
    <Reference Include="System.Runtime.Extensions, Version=4.1.1.1, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>..\packages\System.Runtime.Extensions.4.3.1\lib\net462\System.Runtime.Extensions.dll</HintPath>
      <Private>True</Private>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml.Linq" />
    <Reference Include="System.Data.DataSetExtensions" />
    <Reference Include="Microsoft.CSharp" />
    <Reference Include="System.Data" />
    <Reference Include="System.Net.Http" />
    <Reference Include="System.Xml" />
    <Reference Include="TypeSupport, Version=1.0.79.0, Culture=neutral, processorArchitecture=MSIL">
      <HintPath>..\packages\TypeSupport.1.0.79\lib\net47\TypeSupport.dll</HintPath>
    </Reference>
    <Reference Include="WanaKanaSharp, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
      <HintPath>..\packages\WanaKanaSharp.1.0.0\lib\netstandard2.0\WanaKanaSharp.dll</HintPath>
    </Reference>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="a3d\a3dfixer.cs" />
    <Compile Include="a3d\a3dlist.cs" />
    <Compile Include="a3d\a3d_val.cs" />
    <Compile Include="a3d_db\a3d.cs" />
    <Compile Include="a3d_db\a3ds.cs" />
    <Compile Include="aftconversion\divaf2nd\mass_convert.cs" />
    <Compile Include="aftconversion\divaf2nd\staticdb.cs" />
    <Compile Include="aftconversion\divamodgen.cs" />
    <Compile Include="aftconversion\divamods.cs" />
    <Compile Include="aftconversion\divax\auth3d.cs" />
    <Compile Include="aftconversion\divax\dsc.cs" />
    <Compile Include="aftconversion\divax\from_config.cs" />
    <Compile Include="aftconversion\divax\mass_convert.cs" />
    <Compile Include="aftconversion\divax\models.cs" />
    <Compile Include="aftconversion\divax\models_v2.cs" />
    <Compile Include="aftconversion\divax\motion.cs" />
    <Compile Include="aftconversion\divax\objset.cs" />
    <Compile Include="aftconversion\divax\objset_v2.cs" />
    <Compile Include="aftconversion\divax\pvparam_lighttest.cs" />
    <Compile Include="aftconversion\divax\pvparam_simple.cs" />
    <Compile Include="aftconversion\ppd\from_config.cs" />
    <Compile Include="aftconversion\ppd\mass_convert.cs" />
    <Compile Include="aftconversion\ppd\ytparse.cs" />
    <Compile Include="fconversion\divax\dex.cs" />
    <Compile Include="fconversion\divax\dsc.cs" />
    <Compile Include="fconversion\divax\from_convert.cs" />
    <Compile Include="fconversion\divax\mass_convert.cs" />
    <Compile Include="Tools\data.cs" />
    <Compile Include="dbtool\AetFilter.cs" />
    <Compile Include="dbtool\AetMerge.cs" />
    <Compile Include="dbtool\MotMerge.cs" />
    <Compile Include="dbtool\ObjMerge.cs" />
    <Compile Include="dbtool\Program.cs" />
    <Compile Include="dbtool\SprFilter.cs" />
    <Compile Include="dbtool\SprMerge.cs" />
    <Compile Include="dbtool\StageFix.cs" />
    <Compile Include="dbtool\StageMerge.cs" />
    <Compile Include="dbtool\TexMerge.cs" />
    <Compile Include="divapvmod\divapvmod.cs" />
    <Compile Include="Libraries\DivaScriptConv\Converter.cs" />
    <Compile Include="Libraries\DivaScriptConv\DexFactory.cs" />
    <Compile Include="Libraries\DivaScriptConv\DivaData\DivaStream.cs" />
    <Compile Include="Libraries\DivaScriptConv\DivaData\Header.cs" />
    <Compile Include="Libraries\DivaScriptConv\Program.cs" />
    <Compile Include="Libraries\DivaScriptConv\PvCmd.cs" />
    <Compile Include="Libraries\DivaScriptConv\PvCmds.cs" />
    <Compile Include="Libraries\DivaScriptConv\PvFieldFactory.cs" />
    <Compile Include="Libraries\DivaScriptConv\Storage.cs" />
    <Compile Include="Libraries\DivaScript\F2\Opcode.cs" />
    <Compile Include="Libraries\DivaScript\F2\Script.cs" />
    <Compile Include="Libraries\DivaScript\FT\Opcode.cs" />
    <Compile Include="Libraries\DivaScript\FT\Script.cs" />
    <Compile Include="Libraries\DivaScript\F\Opcode.cs" />
    <Compile Include="Libraries\DivaScript\F\Script.cs" />
    <Compile Include="Libraries\DivaScript\MGF\Opcode.cs" />
    <Compile Include="Libraries\DivaScript\MGF\Script.cs" />
    <Compile Include="Libraries\DivaScript\Mirai\Opcode.cs" />
    <Compile Include="Libraries\DivaScript\Mirai\Script.cs" />
    <Compile Include="Libraries\DivaScript\PvCommand.cs" />
    <Compile Include="Libraries\DivaScript\PvScript.cs" />
    <Compile Include="Libraries\DivaScript\X\Opcode.cs" />
    <Compile Include="Libraries\DivaScript\X\Script.cs" />
    <Compile Include="Libraries\EditMode\src\BinaryHelper.cs" />
    <Compile Include="Libraries\EditMode\src\Diva2nd\Edit.cs" />
    <Compile Include="Libraries\EditMode\src\Diva2nd\EditPvCommand.cs" />
    <Compile Include="Libraries\EditMode\src\Diva2nd\Effect.cs" />
    <Compile Include="Libraries\EditMode\src\Diva2nd\HandItem.cs" />
    <Compile Include="Libraries\EditMode\src\Diva2nd\Module.cs" />
    <Compile Include="Libraries\EditMode\src\Diva2nd\Motion.cs" />
    <Compile Include="Libraries\EditMode\src\Diva2nd\Opcode.cs" />
    <Compile Include="Libraries\EditMode\src\Diva2nd\SeName.cs" />
    <Compile Include="Libraries\EditMode\src\Diva2nd\Stage.cs" />
    <Compile Include="Libraries\EditMode\src\Diva2nd\TargetType.cs" />
    <Compile Include="Libraries\EditMode\src\F2\BpmChange.cs" />
    <Compile Include="Libraries\EditMode\src\F2\ChanceTimeArea.cs" />
    <Compile Include="Libraries\EditMode\src\F2\ColorID.cs" />
    <Compile Include="Libraries\EditMode\src\F2\Crc32.cs" />
    <Compile Include="Libraries\EditMode\src\F2\CustomizeItem.cs" />
    <Compile Include="Libraries\EditMode\src\F2\Edit.cs" />
    <Compile Include="Libraries\EditMode\src\F2\EditCamera.cs" />
    <Compile Include="Libraries\EditMode\src\F2\EditDatabase.cs" />
    <Compile Include="Libraries\EditMode\src\F2\EditEffect.cs" />
    <Compile Include="Libraries\EditMode\src\F2\EditFade.cs" />
    <Compile Include="Libraries\EditMode\src\F2\EditLyric.cs" />
    <Compile Include="Libraries\EditMode\src\F2\EditStage.cs" />
    <Compile Include="Libraries\EditMode\src\F2\EditTarget.cs" />
    <Compile Include="Libraries\EditMode\src\F2\EditVector3.cs" />
    <Compile Include="Libraries\EditMode\src\F2\Effect.cs" />
    <Compile Include="Libraries\EditMode\src\F2\EffectFile.cs" />
    <Compile Include="Libraries\EditMode\src\F2\FaceEffect.cs" />
    <Compile Include="Libraries\EditMode\src\F2\Fade.cs" />
    <Compile Include="Libraries\EditMode\src\F2\HandItemData.cs" />
    <Compile Include="Libraries\EditMode\src\F2\Marker.cs" />
    <Compile Include="Libraries\EditMode\src\F2\Modules.cs" />
    <Compile Include="Libraries\EditMode\src\F2\Motion.cs" />
    <Compile Include="Libraries\EditMode\src\F2\MouthShape.cs" />
    <Compile Include="Libraries\EditMode\src\F2\PlayerBlink.cs" />
    <Compile Include="Libraries\EditMode\src\F2\PlayerExpression.cs" />
    <Compile Include="Libraries\EditMode\src\F2\PlayerFaceEffect.cs" />
    <Compile Include="Libraries\EditMode\src\F2\PlayerHand.cs" />
    <Compile Include="Libraries\EditMode\src\F2\PlayerItem.cs" />
    <Compile Include="Libraries\EditMode\src\F2\PlayerLineOfSight.cs" />
    <Compile Include="Libraries\EditMode\src\F2\PlayerLipsync.cs" />
    <Compile Include="Libraries\EditMode\src\F2\PlayerMotion.cs" />
    <Compile Include="Libraries\EditMode\src\F2\PlayerPosition.cs" />
    <Compile Include="Libraries\EditMode\src\F2\PlayerShowMisc.cs" />
    <Compile Include="Libraries\EditMode\src\F2\PlayerShowModule.cs" />
    <Compile Include="Libraries\EditMode\src\F2\PlayerShowShadow.cs" />
    <Compile Include="Libraries\EditMode\src\F2\RegionValue.cs" />
    <Compile Include="Libraries\EditMode\src\F2\Shader.cs" />
    <Compile Include="Libraries\EditMode\src\F2\Skins.cs" />
    <Compile Include="Libraries\EditMode\src\F2\Stages.cs" />
    <Compile Include="Libraries\EditMode\src\F2\TargetType.cs" />
    <Compile Include="Libraries\EditMode\src\F2\TechZoneArea.cs" />
    <Compile Include="Libraries\EditMode\src\F2\TimelineModule.cs" />
    <Compile Include="Libraries\EditMode\src\F2\TimeSigChange.cs" />
    <Compile Include="Libraries\EditMode\src\F2\TupletArea.cs" />
    <Compile Include="Libraries\EditMode\src\F2\Utilities.cs" />
    <Compile Include="Libraries\KKdBaseLib\A3DA.cs" />
    <Compile Include="Libraries\KKdBaseLib\A3DAKey.cs" />
    <Compile Include="Libraries\KKdBaseLib\Aet.cs" />
    <Compile Include="Libraries\KKdBaseLib\DCC.cs" />
    <Compile Include="Libraries\KKdBaseLib\Extensions.cs" />
    <Compile Include="Libraries\KKdBaseLib\F2\ENRS.cs" />
    <Compile Include="Libraries\KKdBaseLib\F2\Header.cs" />
    <Compile Include="Libraries\KKdBaseLib\F2\POF.cs" />
    <Compile Include="Libraries\KKdBaseLib\F2\Struct.cs" />
    <Compile Include="Libraries\KKdBaseLib\Format.cs" />
    <Compile Include="Libraries\KKdBaseLib\Half.cs" />
    <Compile Include="Libraries\KKdBaseLib\Interfaces.cs" />
    <Compile Include="Libraries\KKdBaseLib\Interpolation\A3DAI.cs" />
    <Compile Include="Libraries\KKdBaseLib\Interpolation\IInterpolation.cs" />
    <Compile Include="Libraries\KKdBaseLib\Interpolation\PDI.cs" />
    <Compile Include="Libraries\KKdBaseLib\KF.cs" />
    <Compile Include="Libraries\KKdBaseLib\KKdList.cs" />
    <Compile Include="Libraries\KKdBaseLib\MsgPack.cs" />
    <Compile Include="Libraries\KKdBaseLib\Pointer.cs" />
    <Compile Include="Libraries\KKdBaseLib\Text.cs" />
    <Compile Include="Libraries\KKdBaseLib\Vector.cs" />
    <Compile Include="Libraries\KKdBaseLib\Vector3.cs" />
    <Compile Include="Libraries\KKdBaseLib\Vector4.cs" />
    <Compile Include="Libraries\KKdMainLib\A3DA.cs" />
    <Compile Include="Libraries\KKdMainLib\Aet.cs" />
    <Compile Include="Libraries\KKdMainLib\DataBank.cs" />
    <Compile Include="Libraries\KKdMainLib\DB\Aet.cs" />
    <Compile Include="Libraries\KKdMainLib\DB\Auth.cs" />
    <Compile Include="Libraries\KKdMainLib\DB\Spr.cs" />
    <Compile Include="Libraries\KKdMainLib\DEX.cs" />
    <Compile Include="Libraries\KKdMainLib\DIVAFILE.cs" />
    <Compile Include="Libraries\KKdMainLib\Extensions.cs" />
    <Compile Include="Libraries\KKdMainLib\F2\Bloom.cs" />
    <Compile Include="Libraries\KKdMainLib\F2\ColorCorrection.cs" />
    <Compile Include="Libraries\KKdMainLib\F2\DOF.cs" />
    <Compile Include="Libraries\KKdMainLib\F2\Light.cs" />
    <Compile Include="Libraries\KKdMainLib\FARC.cs" />
    <Compile Include="Libraries\KKdMainLib\IO\Directory.cs" />
    <Compile Include="Libraries\KKdMainLib\IO\Extensions.cs" />
    <Compile Include="Libraries\KKdMainLib\IO\File.cs" />
    <Compile Include="Libraries\KKdMainLib\IO\JSON.cs" />
    <Compile Include="Libraries\KKdMainLib\IO\MP.cs" />
    <Compile Include="Libraries\KKdMainLib\IO\Path.cs" />
    <Compile Include="Libraries\KKdMainLib\IO\Stream.cs" />
    <Compile Include="Libraries\KKdMainLib\Main.cs" />
    <Compile Include="Libraries\KKdMainLib\Mot.cs" />
    <Compile Include="Libraries\KKdMainLib\STR.cs" />
    <Compile Include="Libraries\KKdSoundLib\DIVA.cs" />
    <Compile Include="Libraries\KKdSoundLib\Extensions.cs" />
    <Compile Include="Libraries\KKdSoundLib\VAG.cs" />
    <Compile Include="Libraries\KKdSoundLib\WAV.cs" />
    <Compile Include="Libraries\KKtLib\A3DA.cs" />
    <Compile Include="Libraries\KKtLib\DIVA.cs" />
    <Compile Include="Libraries\KKtLib\DSC.cs" />
    <Compile Include="Libraries\KKtLib\FARC.cs" />
    <Compile Include="Libraries\KKtLib\IO.cs" />
    <Compile Include="Libraries\KKtLib\Main.cs" />
    <Compile Include="Libraries\KKtLib\MessagePack\IO.cs" />
    <Compile Include="Libraries\KKtLib\MessagePack\MsgPack.cs" />
    <Compile Include="Libraries\KKtLib\Text.cs" />
    <Compile Include="Libraries\KKtLib\Types\Half.cs" />
    <Compile Include="Libraries\KKtLib\Types\HalfByte.cs" />
    <Compile Include="Libraries\KKtLib\VAG.cs" />
    <Compile Include="Libraries\KKtLib\Xml.cs" />
    <Compile Include="Libraries\lybOsuParser\OsuMap.cs" />
    <Compile Include="Libraries\lybOsuParser\OsuMaps.cs" />
    <Compile Include="Libraries\lybOsuParser\OsuNotes.cs" />
    <Compile Include="Libraries\lybOsuParser\OsuTimingPoints.cs" />
    <Compile Include="Libraries\MiscUtil\ApplicationChooser.cs" />
    <Compile Include="Libraries\MiscUtil\BufferAcquisitionException.cs" />
    <Compile Include="Libraries\MiscUtil\CachedBuffer.cs" />
    <Compile Include="Libraries\MiscUtil\CachingBufferManager.cs" />
    <Compile Include="Libraries\MiscUtil\Checksum\Adler32.cs" />
    <Compile Include="Libraries\MiscUtil\Collections\ComparisonComparer.cs" />
    <Compile Include="Libraries\MiscUtil\Collections\DictionaryByType.cs" />
    <Compile Include="Libraries\MiscUtil\Collections\Extensions\ComparerExt.cs" />
    <Compile Include="Libraries\MiscUtil\Collections\Extensions\DictionaryExt.cs" />
    <Compile Include="Libraries\MiscUtil\Collections\Extensions\RangeBasedExt.cs" />
    <Compile Include="Libraries\MiscUtil\Collections\Extensions\SmartEnumerableExt.cs" />
    <Compile Include="Libraries\MiscUtil\Collections\LinkedComparer.cs" />
    <Compile Include="Libraries\MiscUtil\Collections\ProjectionComparer.cs" />
    <Compile Include="Libraries\MiscUtil\Collections\ProjectionEqualityComparer.cs" />
    <Compile Include="Libraries\MiscUtil\Collections\RandomAccessQueue.cs" />
    <Compile Include="Libraries\MiscUtil\Collections\Range.cs" />
    <Compile Include="Libraries\MiscUtil\Collections\RangeIterator.cs" />
    <Compile Include="Libraries\MiscUtil\Collections\ReverseComparer.cs" />
    <Compile Include="Libraries\MiscUtil\Collections\SmartEnumerable.cs" />
    <Compile Include="Libraries\MiscUtil\Compression\Vcdiff\AddressCache.cs" />
    <Compile Include="Libraries\MiscUtil\Compression\Vcdiff\CodeTable.cs" />
    <Compile Include="Libraries\MiscUtil\Compression\Vcdiff\Instruction.cs" />
    <Compile Include="Libraries\MiscUtil\Compression\Vcdiff\InstructionType.cs" />
    <Compile Include="Libraries\MiscUtil\Compression\Vcdiff\IOHelper.cs" />
    <Compile Include="Libraries\MiscUtil\Compression\Vcdiff\VcdiffDecoder.cs" />
    <Compile Include="Libraries\MiscUtil\Compression\Vcdiff\VcdiffFormatException.cs" />
    <Compile Include="Libraries\MiscUtil\Conversion\BigEndianBitConverter.cs" />
    <Compile Include="Libraries\MiscUtil\Conversion\DoubleConverter.cs" />
    <Compile Include="Libraries\MiscUtil\Conversion\EndianBitConverter.cs" />
    <Compile Include="Libraries\MiscUtil\Conversion\Endianness.cs" />
    <Compile Include="Libraries\MiscUtil\Conversion\LittleEndianBitConverter.cs" />
    <Compile Include="Libraries\MiscUtil\DotNet20\Delegates.cs" />
    <Compile Include="Libraries\MiscUtil\DotNet20\ExtensionAttribute.cs" />
    <Compile Include="Libraries\MiscUtil\DotNet20\IGrouping.cs" />
    <Compile Include="Libraries\MiscUtil\DotNet20\ILookup.cs" />
    <Compile Include="Libraries\MiscUtil\EventArgs.cs" />
    <Compile Include="Libraries\MiscUtil\Extensions\ReferenceExt.cs" />
    <Compile Include="Libraries\MiscUtil\Extensions\TimeRelated\DateTimeBasedExt.cs" />
    <Compile Include="Libraries\MiscUtil\Extensions\TimeRelated\TimeSpanBasedExt.cs" />
    <Compile Include="Libraries\MiscUtil\GenericMath.cs" />
    <Compile Include="Libraries\MiscUtil\IBuffer.cs" />
    <Compile Include="Libraries\MiscUtil\IBufferManager.cs" />
    <Compile Include="Libraries\MiscUtil\IO\EndianBinaryReader.cs" />
    <Compile Include="Libraries\MiscUtil\IO\EndianBinaryWriter.cs" />
    <Compile Include="Libraries\MiscUtil\IO\LineReader.cs" />
    <Compile Include="Libraries\MiscUtil\IO\NonClosingStreamWrapper.cs" />
    <Compile Include="Libraries\MiscUtil\IO\ReverseLineReader.cs" />
    <Compile Include="Libraries\MiscUtil\IO\StreamUtil.cs" />
    <Compile Include="Libraries\MiscUtil\IO\StringWriterWithEncoding.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\DataProducer.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\EditableLookup.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\EditableLookup.LookupGrouping.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\ExpressionUtil.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\Extensions\DataProducerExt.Conversion.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\Extensions\DataProducerExt.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\Extensions\DataProducerExt.Grouping.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\Extensions\DataProducerExt.Math.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\Extensions\DataProducerExt.Pipeline.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\Extensions\DataProducerExt.SingleReturn.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\Extensions\EnumerableExt.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\Extensions\ListExt.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\Extensions\TypeExt.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\Future.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\FutureProxy.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\IDataProducer.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\IFuture.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\IOrderedDataProducer.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\IProducerGrouping.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\KeyValueTuple.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\OrderedDataProducer.cs" />
    <Compile Include="Libraries\MiscUtil\Linq\ProducerGrouping.cs" />
    <Compile Include="Libraries\MiscUtil\NonNullable.cs" />
    <Compile Include="Libraries\MiscUtil\NullOp.cs" />
    <Compile Include="Libraries\MiscUtil\Operator.cs" />
    <Compile Include="Libraries\MiscUtil\PartialComparer.cs" />
    <Compile Include="Libraries\MiscUtil\Reflection\PropertyCopy.cs" />
    <Compile Include="Libraries\MiscUtil\StaticRandom.cs" />
    <Compile Include="Libraries\MiscUtil\Text\UnicodeRange.cs" />
    <Compile Include="Libraries\MiscUtil\Text\Utf32String.cs" />
    <Compile Include="Libraries\MiscUtil\Threading\CustomThreadPool.cs" />
    <Compile Include="Libraries\MiscUtil\Threading\Delegates.cs" />
    <Compile Include="Libraries\MiscUtil\Threading\LockOrderException.cs" />
    <Compile Include="Libraries\MiscUtil\Threading\LockTimeoutException.cs" />
    <Compile Include="Libraries\MiscUtil\Threading\LockToken.cs" />
    <Compile Include="Libraries\MiscUtil\Threading\OrderedLock.cs" />
    <Compile Include="Libraries\MiscUtil\Threading\SyncLock.cs" />
    <Compile Include="Libraries\MiscUtil\Threading\ThreadController.cs" />
    <Compile Include="Libraries\MiscUtil\Threading\ThreadPoolWorkItem.cs" />
    <Compile Include="Libraries\MiscUtil\Xml\Linq\Extensions\ObjectExt.cs" />
    <Compile Include="Libraries\PD_Tool\DIVAFILE.cs" />
    <Compile Include="Libraries\ScriptUtilities\CommandFormatting.cs" />
    <Compile Include="Libraries\ScriptUtilities\Diva2ndEditScript.cs" />
    <Compile Include="Libraries\ScriptUtilities\EditScript.cs" />
    <Compile Include="Libraries\ScriptUtilities\EditTime.cs" />
    <Compile Include="Libraries\ScriptUtilities\FtCustomizeItem.cs" />
    <Compile Include="Libraries\ScriptUtilities\FtHandItem.cs" />
    <Compile Include="Libraries\ScriptUtilities\FtModules.cs" />
    <Compile Include="Libraries\ScriptUtilities\FtMouth.cs" />
    <Compile Include="Libraries\ScriptUtilities\Helper.cs" />
    <Compile Include="Libraries\ScriptUtilities\Performer.cs" />
    <Compile Include="Libraries\ScriptUtilities\PvDatabase.cs" />
    <Compile Include="Libraries\ScriptUtilities\Settings.cs" />
    <Compile Include="Libraries\ScriptUtilities\TargetTypes.cs" />
    <Compile Include="Libraries\ScriptUtilities\Utilities.cs" />
    <Compile Include="Logs\Logs.cs" />
    <Compile Include="opd_db\osage.cs" />
    <Compile Include="opd_db\osages.cs" />
    <Compile Include="pdaconversion\divaf2nd\mass_convert.cs" />
    <Compile Include="pdaconversion\divaf2nd\objset.cs" />
    <Compile Include="pdaconversion\divaf\mass_convert.cs" />
    <Compile Include="pdaconversion\divamodgen.cs" />
    <Compile Include="pdaconversion\divamods.cs" />
    <Compile Include="pdaconversion\divax\auth3d.cs" />
    <Compile Include="pdaconversion\divax\dsc.cs" />
    <Compile Include="pdaconversion\divax\from_config.cs" />
    <Compile Include="pdaconversion\divax\mass_convert.cs" />
    <Compile Include="pdaconversion\divax\models.cs" />
    <Compile Include="pdaconversion\divax\motion.cs" />
    <Compile Include="pdaconversion\divax\objset.cs" />
    <Compile Include="pdaconversion\ftdx\DivaScriptConv.cs" />
    <Compile Include="pdaconversion\ftdx\mass_convert.cs" />
    <Compile Include="PPD\ButtonType.cs" />
    <Compile Include="PPD\NoteType.cs" />
    <Compile Include="PPD\PPDPack\PackReader.cs" />
    <Compile Include="PPD\PPDPack\PackUtility.cs" />
    <Compile Include="PPD\PPDPack\PackWriter.cs" />
    <Compile Include="PPD\PPDPack\PPDPACKStreamReader.cs" />
    <Compile Include="PPD\PPDPack\PPDPackStreamWriter.cs" />
    <Compile Include="PPD\PPDPack\V2\FileInfo.cs" />
    <Compile Include="PPD\PPDPack\V2\PackReader.cs" />
    <Compile Include="PPD\PPDPack\V2\PackWriter.cs" />
    <Compile Include="PPD\PPDPack\V2\PPDUtility.cs" />
    <Compile Include="PPD\PPDStructure\EVDData\ChangeBPMEvent.cs" />
    <Compile Include="PPD\PPDStructure\EVDData\ChangeDisplayStateEvent.cs" />
    <Compile Include="PPD\PPDStructure\EVDData\ChangeInitializeOrderEvent.cs" />
    <Compile Include="PPD\PPDStructure\EVDData\ChangeMoveStateEvent.cs" />
    <Compile Include="PPD\PPDStructure\EVDData\ChangeNoteTypeEvent.cs" />
    <Compile Include="PPD\PPDStructure\EVDData\ChangeReleaseSoundEvent.cs" />
    <Compile Include="PPD\PPDStructure\EVDData\ChangeSlideScaleEvent.cs" />
    <Compile Include="PPD\PPDStructure\EVDData\ChangeSoundPlayModeEvent.cs" />
    <Compile Include="PPD\PPDStructure\EVDData\ChangeVolumeEvent.cs" />
    <Compile Include="PPD\PPDStructure\EVDData\EventType.cs" />
    <Compile Include="PPD\PPDStructure\EVDData\IEVDData.cs" />
    <Compile Include="PPD\PPDStructure\EVDData\RapidChangeBPMEvent.cs" />
    <Compile Include="PPD\PPDStructure\EVDReader.cs" />
    <Compile Include="PPD\PPDStructure\EVDWriter.cs" />
    <Compile Include="PPD\PPDStructure\PPDData\ExMarkData.cs" />
    <Compile Include="PPD\PPDStructure\PPDData\MarkData.cs" />
    <Compile Include="PPD\PPDStructure\PPDData\MarkDataBase.cs" />
    <Compile Include="PPD\PPDStructure\PPDReader.cs" />
    <Compile Include="PPD\PPDStructure\PPDWriter.cs" />
    <Compile Include="PPD\PPDStructure\SCDData.cs" />
    <Compile Include="PPD\PPDStructure\SCDReader.cs" />
    <Compile Include="PPD\PPDStructure\SCDWriter.cs" />
    <Compile Include="PPD\PPDStructure\SoundSetReader.cs" />
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DesignTime>True</DesignTime>
      <DependentUpon>Resources.resx</DependentUpon>
    </Compile>
    <Compile Include="pv_db\difficulty.cs" />
    <Compile Include="pv_db\ft_to_ac.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="pv_db\ft_to_ac.Designer.cs">
      <DependentUpon>ft_to_ac.cs</DependentUpon>
    </Compile>
    <Compile Include="pv_db\lyrics.cs" />
    <Compile Include="pv_db\modules.cs" />
    <Compile Include="pv_db\motion.cs" />
    <Compile Include="pv_db\pv.cs" />
    <Compile Include="pv_db\pvs.cs" />
    <Compile Include="pv_db\pvs_legacy.cs" />
    <Compile Include="pv_db\pv_dbs_raw.cs" />
    <Compile Include="pv_db\pv_raw.cs" />
    <Compile Include="pv_field\added_fields.cs" />
    <Compile Include="pv_field\pvfield_filter.cs" />
    <Compile Include="pv_field\pv_fields.cs" />
    <Compile Include="pv_field\pv_field_raw.cs" />
    <Compile Include="pv_list\pv_list.cs" />
    <Compile Include="pv_list\pv_listdiff.cs" />
    <Compile Include="pv_list\pv_lists.cs" />
    <Compile Include="pv_list\pv_lists_raw.cs" />
    <Compile Include="pv_list\pv_list_raw.cs" />
    <Compile Include="rescb\a.cs" />
    <Compile Include="Shader\Data.cs" />
    <Compile Include="Shader\File.cs" />
    <Compile Include="Shader\StrReplace.cs" />
    <Compile Include="sprutilities\sprselpv.cs" />
    <Compile Include="sprutilities\sprselpvmerge.cs" />
    <Compile Include="textconst.cs" />
    <Compile Include="ToolsExperiment\DSCtest.cs" />
    <Compile Include="ToolsExperiment\DSCTestForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="ToolsExperiment\DSCTestForm.Designer.cs">
      <DependentUpon>DSCTestForm.cs</DependentUpon>
    </Compile>
    <Compile Include="ToolsExperiment\DumpEnrs.cs" />
    <Compile Include="Tools\BC5Begone.cs" />
    <Compile Include="Tools\mdataUtilities.cs" />
    <Compile Include="Tools\ObjModify.cs" />
    <Compile Include="Tools\PPD2DSC.cs" />
    <Compile Include="Tools\ShaderAFT.cs" />
    <Compile Include="Tools\Tools.cs" />
    <Compile Include="Tools\XPvParam.cs" />
    <Compile Include="Tools\Zip.cs" />
  </ItemGroup>
  <ItemGroup>
    <None Include="App.config" />
    <None Include="packages.config" />
    <None Include="Resources\spr_sel_pv.zip" />
    <None Include="Resources\xpvpp.zip" />
  </ItemGroup>
  <ItemGroup>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
    </EmbeddedResource>
    <EmbeddedResource Include="pv_db\ft_to_ac.resx">
      <DependentUpon>ft_to_ac.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="ToolsExperiment\DSCTestForm.resx">
      <DependentUpon>DSCTestForm.cs</DependentUpon>
    </EmbeddedResource>
  </ItemGroup>
  <ItemGroup>
    <Folder Include="divamdatamod\" />
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <Import Project="..\packages\Fody.4.2.1\build\Fody.targets" Condition="Exists('..\packages\Fody.4.2.1\build\Fody.targets')" />
  <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
    <PropertyGroup>
      <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them.  For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
    </PropertyGroup>
    <Error Condition="!Exists('..\packages\Fody.4.2.1\build\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Fody.4.2.1\build\Fody.targets'))" />
    <Error Condition="!Exists('..\packages\Costura.Fody.3.3.3\build\Costura.Fody.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Costura.Fody.3.3.3\build\Costura.Fody.props'))" />
  </Target>
</Project>